1.
The sequence of instructions is called a _____________.
2.
Computer can understand only one language called _________________
3.
FORTRAN, BASIC, COBOL, C and C++ are some of the _____________.
4. In structured language like
C, the problem is broken into smaller blocks called ________.
5. Languages like Simula,
Smalltalk, C++ and Java adopt ____________approach in programming.
6.
Every object has a _____________ and ____________.
7. A class inherits state (attribute)
and behaviour (method) from its _____________.
8. ____________ is a concept in OOP which hides unimportant
implementation details from other objects.
9. _____________ lets us ignore the irrelevant details and
concentrate on essential ones.
10. When two different objects
interpret a single message differently and respond differently, it is known as _____________.
11. Objects interact and
communicate with each other using _____________
12. Additional information
passed along with the message is called _____________.
13. Java was developed by _____________.
14. The interpreter of Java is
called JVM. Its full form is _____________.
15. A program’s source code
written in any language is translated into ____________ code with the
help of a language translator.
16. We work with an IDE called _____________for
learning to create and execute Java programs.
17. The full form of IDE is _____________
.
18. javac is a Java _____________which provides the keywords and syntax along with
data types, operators that are used in Java.
19. Keywords are also called _____________words.
20. Upper case and lower case of
the same letter are treated different in Java. Thus Java is case _____________..
21. Java uses a _____________character
set that includes many more characters than ASCII character set.
22.
The operator that returns the remainder of the division of two operands
is called _____________, its symbol is
______
23. The six relational operator
symbols are _____________and ______.
24. The logical operator, NOT does not need two operands to
operate and so is a _____________operator.
25. __________and _________are the
two Boolean values.
26. The three basic logical
operators in Java are AND, OR and NOT
These are represented by the symbols ____, ____and respectively.
27. ? and : together is used
for _____________operation and
works on ________ operands.
28. = symbol is _____________operator.
29. In the expression X++ , ++
is _____________operator and in - - X, - - is _____________operator.
30. The compiler evaluates an
expression, according to the rule of _____________.
31. To overrule the precedence
of the operators, _____________are used.
32. _____________are names to identify the
address memory cell where the data are stored.
33. Constant values also called _____________,
remain unaltered throughout the execution of the program.
34. Java does not allow any type
of mismatches of data and hence it is a
_____________typed language.
35.
Java defines four types of integers: _____,_ ___,
____and _______.
36. _____________and _____________are
floating point representation of numbers.
37. Char
type of data is identified by the single quotation mark with which it is
enclosed. For example ‘_____________.
38. String literal is a sequence
of characters enclosed within _____________quotation marks.
39. In Java a group of
statements may be enclosed in braces to form a _____________.
40. Two primary components make
up the implementation of a class in Java: the class _____________and the class _____________.
41. A class in
Java starts with the key word ___________followed by a valid identifier. For
example: _____________..
42. The body of a class consists
of the member _____________and member _____________of the class.
43. _____________symbol indicates that
whatever follows after it are comments in a
single line.
44. Comments of more than one
line can be given by enclosing them by _____ and ___symbols.
45. Blank lines and spaces
inserted within a program to enhance readability and clarity are termed as _____.
46. Every Java application has a
_____.method
that tells how and in what sequence other methods are used.
47. Every statement should terminate
with the symbol _____ in
Java.
48. Main window of BlueJ is
called ____ _.
49. In BlueJ the objects created
are displayed in ____ _.
50. ____ . file that appears on the class structure
overview of BlueJ may be used for documenting the project.
51. In BlueJ we enter the codes
in _____
window.
52. After entering the codes we
need to ____ the codes before executing the program.
53. After executing the main
method, the output appears on the ____
of BlueJ.
54. We may click on to help
symbol __ on the right bottom of the editor screen to know
about the error in the program code.
55. Computer ____
is a sequence of instructions to perform a specific task.
56. ____ is step-by-step instruction
written in logical sequence.
57.
____ are similar to program codes without the
syntax of a language.
58.
____ is a diagrammatic representation of algorithm.
59.
Removing the syntax, semantic and logical errors in a program is called
__________.
60.
The statement within the block is executed one after the other. This
type of structure is called______
structure.
61. Use of ______ statement
creates an unconditional jump within program.
62. ________ structure is used when tranfer of
control takes place to the other part of the program depending on some conditon.
63. Java offers
three selection statements: ______ and _____.
64. While if statement checks only for the condition that evaluates
true,_____ structure checks for both truth
and falsity of a condition.
65. The ______ structure
in Java consists of series of case keyword.
66. Each of the case value must be a unique literal ______ and not a _______.
67. _____ statement is used to skip out of switch structure.
68. Switch structure is an efficient way of writing multiple ____ statements that contains only ______ conditions of integral
values.
69. Repetitive statements in
programming are called _______
or ______.
70. In Java the looping
statements ____,_____ and ______
are used for performing iteration.
71. ______ part of the loop contains assignment of value to a control variable.
72. ________ part of the loop is to test
whether a boolean expression evaluates to true or false.
73. _______ part is used for updating
the initial value of the control variable.
74. For executing a statement or
a block of codes repeatedly a specified number of times ___ loop
is used.
75. ____ and _____
loops can be used where the number of iteration is not known before hand.
76. ____ statement
skips the rest of the statement of the body of the loop and exits the loop
before the iteration is completed.
77. ______ statement forces to skip the
rest of the statement of the body of the loop before the loop finishes the iteration and passes control to execute the
___ iteration of the loop.
78. break and continue statements used with ____ can transfer
control to any part of the program.
79. When break and continue
statements are used within nested loops the ______ loop gets affected.
ANSWER KEY
1. The
sequence of instructions is called a Program.
2. Computer
can understand only one language called Machine /binary language.
3. FORTRAN,
BASIC, COBOL, C and C++ are some of the High Level Languages.
4.
In structured language like C, the problem is broken
into smaller blocks called modules.
5.
Languages like Simula, Smalltalk, C++ and Java adopt object
oriented approach in programming.
6. Every
object has a state, behaviour and identity.
7.
A class inherits state (attribute) and behaviour
(method) from its super class.
8.
Encapsulation is a concept in OOP which hides
unimportant implementation details from other objects.
9.
Information hiding
lets us ignore the irrelevant details and concentrate on essential
ones.
10. When
two different objects interpret a single message differently and respond
differently, it is known as polymorphism.
11. Objects
interact and communicate with each other using messages
12. Additional
information passed along with the message is called parameter.
13. Java
was developed by Sun Microsystems.
14. The
interpreter of Java is called JVM. Its full form is Java Virtual
Machine.
15. A
program’s source code written in any language is translated into machine
code with the help of a language translator.
16. We
work with an IDE called BlueJ for learning to create and execute Java programs.
17. The
full form of IDE is Integrated
Development Environment.
18. javac is a Java compiler which provides the keywords and syntax along
with data types, operators that are used in Java.
19. Keywords
are also called Reserved words.
20. Upper
case and lower case of the same letter are treated different in Java. Thus Java
is case sensitive..
21. Java
uses a Unicode character set that
includes many more characters than ASCII character set.
22. The
operator that returns the remainder of the division of two operands is called modulus, its symbol is %.
23. The
six relational operator symbols are >,
>=, <,
<=, ==, and !=.
24. The
logical operator, NOT does not need
two operands to operate and so is a unary
operator.
25. True and false are the two Boolean values.
26. The
three basic logical operators in Java are AND,
OR and NOT
These are represented by the symbols &&,
|| and ! respectively.
27. ?
and : together is used for conditional operation and works
on three operands.
28. =
symbol is assignment operator.
29. In
the expression X++ , ++ is increment operator
and in - - X, - - is decrement operator.
30. The
compiler evaluates an expression, according to the rule of precedence.
31. To
overrule the precedence of the operators, parenthesis are used.
32. Variables are names to identify the
address memory cell where the data are stored.
33. Constant
values also called literals, remain unaltered throughout the execution of
the program.
34. Java
does not allow any type of mismatches of data and hence it is a strongly
typed language.
35. Java
defines four types of integers: byte, short, int and long.
36. Float
and double
are floating point representation of numbers.
37. Char type of data is identified by the
single quotation mark with which it is enclosed. For example ‘computer’.
38. String
literal is a sequence of characters enclosed within double quotation marks.
39. In
Java a group of statements may be enclosed in braces to form a block.
40. Two
primary components make up the implementation of a class in Java: the class declaration
and the class body.
41. A class in Java starts with the key word class
followed by a valid identifier. For example:class student..
42. The
body of a class consists of the member variables
and member methods of
the class.
43. // symbol indicates that whatever
follows after it are comments in a
single line.
44. Comments
of more than one line can be given by enclosing them by /* and */ symbols.
45. Blank
lines and spaces inserted within a program to enhance readability and clarity
are termed as white spaces.
46. Every
Java application has a main method that tells how and in what sequence other methods
are used.
47. Every
statement should terminate with the symbol ;
in Java.
48. Main
window of BlueJ is called project
window.
49. In
BlueJ the objects created are displayed in object bench.
50. README.TXT file that appears on the class structure overview of BlueJ
may be used for documenting the project.
51. In
BlueJ we enter the codes in Editor
window.
52. After
entering the codes we need to compile
the codes before executing the program.
53. After
executing the main method, the output appears on the Terminal Window
of BlueJ.
54. We
may click on to help symbol ? on
the right bottom of the editor screen to know about the error in the program
code.
55. Computer program is a sequence of instructions to perform a specific task.
56. Algorithm is step-by-step instruction written in logical sequence.
57. Pseudo
codes are similar to program codes without the syntax of a language.
58. Flowchart
is a diagrammatic representation of algorithm.
59. Removing
the syntax, semantic and logical errors in a program is called debugging.
60. The
statement within the block is executed one after the other. This type of
structure is called sequential
structure.
61. Use
of goto
statement creates an unconditional jump within program.
62. Control structure is used when tranfer of control takes place to the other part
of the program depending on some conditon.
63. Java offers three selection statements: if, if...else and switch.
64. While if statement checks only for the
condition that evaluates true, if...else structure checks for both truth and falsity of a
condition.
65. The switch
structure in Java consists of series of case
keyword.
66. Each
of the case value must be a unique
literal constant and not a variable.
67. break
statement is used to skip out of switch structure.
68. Switch structure is an efficient way of
writing multiple if statements
that contains only equality
conditions of integral values.
69. Repetitive
statements in programming are called iteration
or looping.
70. In
Java the looping statements for, while and do...while are used for performing
iteration.
71. Initialization
part of the loop contains assignment of
value to a control variable.
72. Condition
part of the loop is to test whether a boolean expression evaluates to true or
false.
73. Modification
part is used for updating the initial value of the control variable.
74. For
executing a statement or a block of codes repeatedly a specified number of
times for loop is used.
75. while and do…while loops can be used where
the number of iteration is not known before hand.
76. break statement skips the rest of the
statement of the body of the loop and exits the loop before the iteration is
completed.
77. continue
statement forces to skip the rest of the statement of the body of the loop
before the loop finishes the iteration
and passes control to execute the next iteration of the loop.
78. break
and continue statements used with label
can transfer control to any part of the program.
79. When
break and continue statements are used within nested loops the inner loop gets affected.
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